It was made as an April Fools joke, satirizing fangames that are essential re-skins of Yume Nikki. Also, be sure to look out for future updates on this thread. DreamDayKi is an English Yume Nikki fangame created by Facto (alias Sushimon2001). First time users may want to restrain from installing en_US.lang until you get used to everything. I’m not sure about MCPatcher users, however. I have tried to fix this, but I was unsuccessful. :D Note: At the moment, Optifine may refuse to display connected textures for bookshelves, glass, and sandstone. Thanks to those who supported during development.
Version 1.2.5-1: What to do on the next version: Lighting 1.3 snapshot support More mod support Thanks to Deepercutt for some ideas and beta testing. Optifine or MCPatcher is highly recommended. Some five years later, and that project had turned into a massive community effort by dedicated fans of the little exploration game that stole their hearts many moons ago. lang file for those who may like to know what is what. 103RG0001 Around about 2010, maybe late 2009, a project was proposed on a Yume Nikki image board. Also fixed a certain problem with Madotsukis right-turning sprite, where a lone pixel would appear far to her left. Now their icons use the right color when viewing them with the Moe Mansion version of the game. Originally made by DR75 as Yume Nikki Texture Pack by DR75, I decided to make it Madocraft, with basically everything edited to be Yume Nikki like, including animations, connected textures, and a. Update 1.0.6: Fixed the default colors of NES Kinoko (Mustard), Baldi (Emerald), Oro (Moss), Crow (Dusk) and Spooky (Cyan). Since a texture pack hasn't been made for Yume Nikki fans since 1.0, I decided to release one I have been editing for a while now.